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Combat

1 devlog post tagged Combat. All posts

  1. · 5 min read · Combat, Simulation, Godot Fighting the Freeflow Way: Counters, Grabs and a Street That Reacts How fistfights work in Philadelphia Fiefdom - a combo with rhythm, counters on a visible tell, grabs and throws into the scenery, hurt that shows on the body instead of a health bar, and a street full of people who react.

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