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Project One

Working title. The first game from Pixel Paw Productions, in development now.

First footage is coming soon.
Join the Discord, sign up below, or join the playtest list to see it first.

About the game

A 3D world rendered to look like hand-placed pixel art. Every model is real 3D, but custom shaders and a pixel-snapped camera put it all on a crisp pixel grid. Turn the camera and it still reads like a sprite-based game.

Real 3D, pixel-perfect

Custom Godot shaders and a pixel-snapped camera keep every edge on the grid.

Turn the world around

Rotate the view and the scene stays crisp from every angle. That's something flat sprites can't do.

Built in the open

Progress, experiments and playtests are shared as they happen in the devlog and on Discord.

At a glance

StatusIn development
EngineGodot
PlatformsTo be announced
ReleaseTo be announced
Made byPixel Paw Productions (Wyatt LeVine, solo)

Sign up to playtestFollow on Discord (opens in a new tab)

Questions

What is Project One?

Project One is the working title of the first game from Pixel Paw Productions: a 3D world rendered to look like hand-placed pixel art. It's made by solo developer Wyatt LeVine in the Godot engine.

When does it come out?

There's no release date yet. The game is in active development. Sign up for devlog updates or join the Discord (opens in a new tab) to hear first.

What platforms will it be on?

Platforms haven't been announced yet. Steam Deck is the first target for playtests.

Can I play it early?

Yes. Join the playtest list and you'll get an invite when early builds are ready.

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