Project One
Working title. The first game from Pixel Paw Productions, in development now.
First footage is coming soon.
Join the Discord, sign up below, or join the playtest list to see it first.
About the game
A 3D world rendered to look like hand-placed pixel art. Every model is real 3D, but custom shaders and a pixel-snapped camera put it all on a crisp pixel grid. Turn the camera and it still reads like a sprite-based game.
Real 3D, pixel-perfect
Custom Godot shaders and a pixel-snapped camera keep every edge on the grid.
Turn the world around
Rotate the view and the scene stays crisp from every angle. That's something flat sprites can't do.
Built in the open
Progress, experiments and playtests are shared as they happen in the devlog and on Discord.
At a glance
| Status | In development |
|---|---|
| Engine | Godot |
| Platforms | To be announced |
| Release | To be announced |
| Made by | Pixel Paw Productions (Wyatt LeVine, solo) |
Questions
What is Project One?
Project One is the working title of the first game from Pixel Paw Productions: a 3D world rendered to look like hand-placed pixel art. It's made by solo developer Wyatt LeVine in the Godot engine.
When does it come out?
There's no release date yet. The game is in active development. Sign up for devlog updates or join the Discord (opens in a new tab) to hear first.
What platforms will it be on?
Platforms haven't been announced yet. Steam Deck is the first target for playtests.
Can I play it early?
Yes. Join the playtest list and you'll get an invite when early builds are ready.
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